Dnd demon stats.

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Personality []. He had a particular interest in gaining power on and from the Prime Material Plane, in particular Toril.. Combat []. He carried a vorpal sword that appeared as a bolt of lightning and was resistant to magic.. History [] Crenshinibon and Drizzt Do'Urden []. Errtu once worked for the group of liches that created the artifact named Crenshinibon.When it was brought to "life," Errtu ...Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Frog - Amphibious. The frog can breathe air and water. ... I found the same problem with the Shrieker stats, because since the Shrieker has no effective attacks, it should be CR 0(0 XP) but it says CR 0(10 XP) on the description. I think the reason why is probably the default XP for CR 0 ...Dretch, Chasme, vrock, hezrou, marilith, balor, goristro, glabrezu, barlgura (spelling?)- all in monster manual. Maw demons and shoosuvas (yeenoghu/gnoll related)- volos guide to monsters. 3. In XGTE there are some new spells added which allow you to summon demons. But when I looked at the list of demons, there were about only 7.The characters must defend Lulu and Zariel from the six spined devils. At this point, the characters and the. previous dream. All damage dealt by the dream-devils converts to psychic damage. The devils let out dying screams and fall dead when reduced to 0 hit points. This dream ends when half of the spined devils.4. Start from scratch. 20th level 3.5e characters have near godlike powers. For example, a +30 or more attack bonus would not be unusual: that would hit AC 40 about half the time. 20th level 5e characters are not in the same league. An attack bonus of more than +11 would require magic or a score over 20. This would need a critical to hit an AC 40.

Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …SPECIAL TRAITS. Shapechanger. The fox demon can use its actions to polymorph into a Small or Medium humanoid, or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies. Innate Spellcasting.Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.

The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends. The demons are hostile to all creatures, including you. Roll initiative for the summoned demons as a group, which has its own turns.The demon appears in an unoccupied space you can see within range, and the demon disappears when it drops to 0 hit points or when the spell ends. Roll initiative for the demon, which has its own turns. When you summon it and on each of your turns thereafter, you can issue a verbal command to it (requiring no action on your part), telling it ...

Goristro in 5e: Stats & Tactics For These HUGE Fiends. Charge. If the goristro moves at least 15 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 38 (7d10) piercing damage . If the target is a creature, it must succeed on a DC 21 Strength saving throw or be pushed up to 20 feet …Elizabeth Bowden’s “The Demon Lover” has two themes: the effects of war on civilians and the return of the past. The story takes place during World War II. The main character, Kath...Components: V, S, M (humanoid blood inside a ruby vial worth at least 600 gp) Duration: Concentration, up to 1 hour. You call forth a fiendish spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or Yugoloth. Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) slashing damage. Horror Nimbus (Recharge 5–6). The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute.

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Jul 11, 2021 - An extensive collection of stat blocks for monsters, villains and NPCs with illustrations for use with D&D or other RPGs. See more ideas about d d monsters, dungeons and dragons homebrew, dnd monsters.

Challenge 20 (25000 XP) Fear Aura. Any creature hostile to the pit fiend that starts its turn within 20 feet of the pit fiend must make a DC 21 Wisdom saving throw, unless the pit fiend is incapacitated. On a failed save, the creature is frightened until the start of its next turn. If a creature's saving throw is successful, the creature is ...Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.The trickster demon can innately cast the following spells, requiring no material components: At will: charm person, mage hand, minor illusion. 2/day each: alter self, mirror image, sleep. 1/day each: major image, mislead. Magic Resistance. The trickster demon has advantage on saving throws against spells and other magical effects. Shadow Stealth.The alu demon gains temporary hit points equal to the amount of damage inflicted with its claw attack. These temporary hit points last one hour. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. ABOUT. Standing more than six feet tall, alu demons have dark flowing hair from which tiny horns ...Elder evils were ancient, powerful, and generally evil beings or entities. Their power could rival, or even surpass, that of demigods, such that they could destroy an entire world.[1] Three beings described as "Elder Eternal Evils" were Dendar the Night Serpent; Kezef the Chaos Hound; and Ityak-Ortheel, the Elf Eater.[3] Later, Dendar and Kezef were considered primordials.[4] The aboleth race ...

Baphomet The demon lord Baphomet, also known as the Horned King and the Prince of Beasts, rules over minotaurs and others with savage hearts. He is worshiped by those who want to break the confines ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign ...Reckless. At the start of his turn, Baphomet can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn. Actions. Multiattack. Baphomet makes three attacks: one with Heartcleaver, one with his bite, and one with his gore attack.A creature created during a failed attempt to recreate the first flame, the taurus demon is a brutal guardian of the undead burg. Resembling a large humanoid with a goat's head, it attacks on sight, swinging a large demon's greataxe used to cleave undead in half. Back to Main Page → 5e Homebrew → Creatures. Shadow Demon. [ Démon des ombres ] Medium fiend (Demon), chaotic evil. Armor Class 13. Hit Points 66 (12d8 + 12) Speed 30 ft., fly 30 ft. STR. 1 (-5) DEX. Traits. Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.The Queen of Chaos was a demon lord of obyrith origins.[1] The Queen of Chaos had the upper torso of a corpulent, blue-skinned humanoid female, whereas her lower body was a mass of ten mauve tentacles. Hidden in the tentacles was a razor-sharp parrot-like beak. The Queen had long drooping locks of green hair, and she wore a sahuagin skull as a crown. Her weapon of choice was a huge trident. As ...Demons are a subclass of the Fiend Race in Dungeons & Dragons. They generally live in the Abyss but will come to the surface from time to time to wreak havoc and cause mayhem. They’re a distinct subset of Fiends from Devils, and in 5e notation, the two will be differentiated in the subtags of the monster block.

Damage Immunities Fire, Poison. Condition Immunities Charmed, Frightened, Poisoned. Senses Darkvision 120 ft., Passive Perception 10. Languages Understands Infernal but can't speak it. Challenge 0 (10 XP) Proficiency Bonus +2. Devil's Sight. Magical darkness doesn't impede the lemure's darkvision. Hellish Rejuvenation.

If the target is a creature, it must make a DC 23 Strength saving throw or be knocked prone. Summon (1/day). Kostchtchie summons 1d12 dretches, 1d6 glabrezus, 1d6 hezrous, 1 marilith, or 1 balor. The summoned demon appears in an unoccupied space within 60 feet of Kostchtchie, but can’t summon other demons. Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 ( 2d6 + 3) psychic damage or, if the demon had advantage on the attack roll, 17 ( 4d6 + 3) psychic damage. Source: MM, page 64. Also found in CoS; PotA; SKT; ToA; WDH; WDMM; BGDIA; IMR; MOT; IDRotF; CRCotN; JttRC; KftGV; AATM; SatO; BMT.Saving Throws Str +5, Con +4, Wis +2 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, poison Condition Immunities poisoned Senses darkvision 120 ft., passive Perception 10 Languages Infernal, telepathy 120 ft. Challenge 3 (700 XP). Devil's Sight. Magical darkness doesn't impede the devil's darkvision.DnD Demons come in all shapes and sizes, from the vulture-like Vrocks to the hulking Goristro minotaurs. These aren’t your average DnD monsters – when you go skipping across the multiverse into different DnD planes, you’re bound to encounter some real weirdos.Whether you’re looking to play a homebrew demon DnD race or want to … A shadowblade gains their powers over shadow via a ritual in which they kill a shadow demon and mystically prevent it from re. Summon Shadow Demon (1/Day). The drow attempts to magically summon a shadow demon (see the Monster Manual) with a 50 percent chance of success. If the attempt fails, the drow takes 5 (1d10. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Shadow - Shadows are undead that resemble dark exaggerations of humanoid shadows. Dark Disposit... Amorphous. The shadow can move through a space as narrow as 1 inch wide without squeezing. ... If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.

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The Xanathar Guild is a thieves' and slavers' guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder—the latest in a series of such creatures. Like its predecessors, the beholder uses "the Xanathar" as a title rather than its personal name (which is Zushaxx).

The dragon exhales fire in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in …Hit: 3 (1d6) piercing damage. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Fetid Cloud (1/Day). A 10­-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Most demons possess the following traits (unless otherwise noted in a creature’s entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description). Demons are often ... Orcus, also known as Tenebrous[2][6][22] was a demon prince and purported primordial[23] that served as master of the undead from the depths of the Abyss.[10][24] Returned from undeath but not technically alive, the Demon Lord of Undeath was the multiverse's staunchest advocate for stagnation, seeking to exterminate all life, to darken and desolate all worlds, until all that remained in his ...See Also []. Daemonfey; Fey'ri; Background []. Alu-fiends, also referred to as alu-demons, first appeared in the Monster Manual II 1st edition.They were described in the Monstrous Compendium Outer Planes Appendix and the Monstrous Compendium Planescape Appendix.While their exact statistics varied slightly, the general concept as the offspring of a succubus and a mortal male remained true.The archdevils were powerful, unique devils. The most powerful archdevils were the Lords of the Nine. The position of archdevils in the hierarchy of Baator was clear: archdevils were the most powerful and were, therefore, on top. The most powerful of the archdevils were the archdukes, also called the Lords of the Nine. Other archdevils were dukes, ruling …Legendary actions. Teleport. Immolating Gaze (Costs 2 Actions). This full creature's stat block is not available (not OGL). The Demon Queen of Fungi, Lady of Rot and Decay, Zuggtmoy is an alien creature whose only desire is to infect the living with spores. Monsters of the Multiverse. → DnD 5e Monsters. Languages Abyssal, Telepathy 120 ft. Challenge 16 (15,000 XP) Proficiency Bonus +5. Magic Resistance. The marilith has advantage on saving throws against spells and other magical effects. Magic Weapons. The marilith's weapon attacks are magical. Reactive. The marilith can take one reaction on every turn in a combat.

Lost Soul, 60/120 range, Necrotic damage (+7 to attack, +4 to damage) Estimated HP: 1d8+Con per level. The Pain Elemental comes from the lowest depths of the demon worlds, cursed to forage Lost Souls from its own gut. This process is excrutiating and endless; the Pain Elemental is intimately familiar with pain.Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way.Obyriths were an eldritch race of demons so ancient that they predated mortal life, and even the existence of the gods.[2] Simply looking upon their strange shapes could drive a mortal insane, and even the cosmos itself was horrified by their presence.[3][4][5] Though the obyrith race teetered on the brink of extinction, enough varieties had survived the downfall of their kind to paint a ...Instagram:https://instagram. tattoo shops in the lehigh valley Magic Weapons. The pit fiend's weapon attacks are magical. Innate Spellcasting. The pit fiend's spellcasting ability is Charisma (spell save DC 21). The pit fiend can innately cast the following spells, requiring no material components: At will: detect magic, fireball. 3/day each: hold monster, wall of fire. Saving Throws Dex +9, Wis +7, Cha +8 Skills Intimidation +12, Perception +11, Stealth +13 Damage Resistances bludgeoning, piercing and slashing damage from nonmagical attacks, cold, fire, lightning Senses darkvision 60 ft. passive Perception 13 Languages Abyssal, Common, telepathy 120 ft. Challenge 9 (5,000 XP). SPECIAL TRAITS. … gas hillsboro Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) cold damage. Wall of Ice: The devil magically forms an opaque wall of ice on a solid surface it can see within 60 feet of it. The wall is 1 foot thick and up to 30 feet long and 10 feet high, or it's a hemispherical dome up to 20 feet in diameter. When the wall appears, each creature in its ... silverscript medicare formulary 2023 Description. Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions. YEET WE MYST USE!!! WE LOVE HELL HOUNDS!!! Used one last night as a companion and sentinel for a Cambion. Got a suprise round with it and used its Fire Breath. CAMBION - 5e stats. Medium fiend ( demon ), any evil alignment. Fiendish Blessing. The AC of the cambion includes its Charisma bonus. Innate Spellcasting. The cambion's spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the following spells, requiring no material components: carpet feature crossword clue MANES - 5e stats. Small fiend ( demon ), chaotic evil. Putrid Dissipation (suggested) . When the manes dies, it dissolves into a puddle of rotting slime. Each creature within 10 feet of it must make a DC 10 Constitution saving throw, taking 1d6 necrotic damage on a failed save, or half as much damage on a successful one.Jul 11, 2021 - An extensive collection of stat blocks for monsters, villains and NPCs with illustrations for use with D&D or other RPGs. See more ideas about d d monsters, dungeons and dragons homebrew, dnd monsters. menards raised planter The Slayer creates a black puff of smoke and turns invisible in the moment, while inside the smoke you may use an opportunity attack against an opponent, if the attack is with a melee weapon the damage is doubled. It may be used as an reaction to protect yourself or an ally within 15ft. from an incoming melee attack. mw3 zombies exfil streak In my opinion the base stat blocks for the demon lords are rather weak so when they face a real one it will be homebrewed to be much stronger. ... Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! Members Online. baddies east new cast members Cambion 5e: Stats and Guide for Players and DMs. Fiends are certainly a menace to just about any D&D adventurer. From Demon Lords to Archdevils, this entire category of creatures is almost exclusively evil, bred to inflict pain upon mortals in some way, shape, or form. Of course, it would be insane to say that all fiends are innately evil.Saving Throws Str +11, Dex +7 Skills Perception +7 Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 17 Languages Abyssal, telepathy 120 ft. Challenge 15 (13000 XP) Proficiency Bonus +5 bill cummings net worth It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours. The cockatrice looks like a hideous hybrid of lizard, bird, and bat. It is infamous for its ability to turn flesh to stone. Monster Manual (SRD) → DnD 5e Monsters. hammerhead seafood suwanee Apr 25, 2018 ... Following a devastating defeat at the hands of the Githyanki Supreme Commander during Mordenkainen's Mayhem, the stats for the Sibriex have ... closest usaa bank near me Vrock. Magic Resistance. The vrock has advantage on saving throws against spells and other magical effects. Multiattack. The vrock makes two attacks: one with its beak and one with its talons. Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. Talons. kelso jail roster Elves. The Daemonfey ( pronounced: /ˈ d eɪ m ʌ n f eɪ / DAY-mun-fay [1]) were a clan of half-fiends and fey'ri who were once imprisoned for over five thousand years. [2] Although the term actually described the organization, it was sometimes used to describe the descendants of House Dlardrageth, who had royal demonic blood.Shadow Demon. [ Démon des ombres ] Medium fiend (Demon), chaotic evil. Armor Class 13. Hit Points 66 (12d8 + 12) Speed 30 ft., fly 30 ft. STR. 1 (-5) DEX.